Years ago, Ubisoft was riding the same track with Assassin’s Creed. Yet, a lot of gamers often asked for a Egypt setting. The request got an answer with the Assassin’s Creed Origins. This time Ubisoft has changed a lot more than it seems at first sight. It means we don’t know what we had until we lose it. A proverb that sounds empty at first, after a phrase used far too often. Unfortunately, however, it is true.
|Title||Assassin's Creed: Origins|
|Platform(s)||Microsoft Windows, PlayStation 4, Xbox One|
|Release||October 27, 2017|
|MATURE - Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.|
The Gameplay and the Story
I do not yet know what drives them to be so cruel to the people of Egypt, but as Medjay I also must help those in need. At first, both seemed to be different ways, had no connection to my world of revenge and retribution, but with Amun, what was wrong with me.
Finally, we are allowed to visit ancient Egypt. A place that many people could only see and experience in their thoughts. Ubisoft has invested a lot of time and effort to merge the world of Assassin’s Creed with ancient Egypt. The first minutes of the game already show how much attention to detail went into the game, but more about this later.
A “new” setting is not everything that distinguishes Assassin’s Creed Origins from its predecessors. A lot has happened – also, and especially in the gameplay. No matter how often Ubisoft changed the setting, from Italy to the oceans – the cornerstones of Assassin’s Creed remained the same: climbing and fighting.
It has not changed at first glance in Assassin’s Creed Origins, but the approach is different. The previous parts of the series were more like a dance in battle. Assassin’s Creed Origins is now much more dynamic.
Bayek is a Medjay and trained in combat, but he does not rely on counterattacks but goes into fight actively. In fact, the counter mechanism was utterly removed from the game. Enemies are fixed now like in an RPG. As a result, the combat system became agiler. It is now necessary to move to the left and right or the back. But Bayek’s variety of weapons has been added.
Besides the hidden blade, there’s more he’s taking into the fight. Sword, shield, nude, spear and bows. At the touch of a button, you can choose between two melee weapons, such as sword and spear, or two types of bows. For example, one bow has a higher shot frequency, while another has a steerable arrow.
Melee is much more dangerous due to the restructuring, as the miracle weapon Counterattack is off the game. Choose wisely between the different types of weapons. A spear has a long range and is very fast, but the damage is limited, just like the target. An ax or a hammer is very strong but very slow. Depending on the enemy it is advisable to switch between weapons and find the most suitable setup for you.
But the battle system is only the tip of the iceberg. Assassin’s Creed Origins is more RPG than any part before. The hero of the game is now promoted to the level and has a skill tree that you can use to unlock new skills. There is one point per level that you can apply to a craft.
Alternatively, you can find these points when browsing graves, such as pyramids. By adding levels, Bayek can only visit all areas at his own risk. The map shows what level your enemies have in this area. So it is inadvisable to go with level ten to an area where the enemies are level 40. One or two hits and you bless the temporal.
But it’s not only enemies who want to kill you, but also the animal world. However, it’s worth taking on these battles, as you’ll often get material to help you upgrade your items, which is another aspect of role-playing. Weapons and shields can also be improved, but only by your trusted blacksmith.
Since Ubisoft now went the way of leveling, there is also much more to experience. Many side missions, bring you forward in the level. In the beginning, it is still swift, but with each additional level, it takes longer until you have completed the next step up.
But these are far from all the changes. The eagle’s eye has disappeared from Assassin’s Creed. Replacement is, well, the eagle. Senu is Bayek’s constant companion and gives you an overview of the number and level of enemies. He shows you where is your target or an hidden entrance. From time to time, if it is possible, Senu also helps with the hunt.
Now we come to what distinguishes Assassin’s Creed Origins this time, the graphics. Especially in combination with the Xbox One X and HDR, Ubisoft shows how beautiful the journey to ancient Egypt can be. Although the game “only” uses a dynamic resolution, it is a feast for the eyes and the many effects, such as dust and mist, add to the atmosphere.
Ubisoft has worked with considerable attention to detail. In every city, you can see that the company has long and intensively dealt with culture. Hieroglyphics as well as the art and architecture of that time. Musically Assassin’s Creed Origins knows how to convince entirely. And by the way, Assassin’s Creed Origins already shows first signs for the new generation of downloads.
There’s not much to criticize about Assassin’s Creed Origins. But it’s the story around Bayek, which is one of the game’s most significant weaknesses. It takes too long for him to get going. Gradually, the player learns what the motivation behind his actions is. Especially in such a short-lived society as today, the Ubisoft should have spun a thicker red thread.
The last point of criticism belongs in almost every game as it seems. It’s microtransactions. There is virtually everything in Assassin’s Creed Origins without real money to earn. Just after some minutes of the game, you’ll see a hint from Ubisoft. It refers you to the shop. You can buy way too much there.
If you don’t have much time, you can uncover all the clues on the map, buy skill points and make money for Bayek. Equipment and weapons you can find in the “Bazaar.” It is all right that it is being offered, but the hint is already leaving a dull aftertaste these days.
Egypt calls, and we heard it. With Assassin’s Creed Origins, Ubisoft has reinvented itself, at least in this franchise. Much more emphasis is on role-playing elements, on more content. Regarding gameplay, however, there are the most significant changes, which are suitable for the game, as they look fresh and thus dispel the ulterior motive of a lukewarm infusion.
Graphically, the game does not have to be hidden on the standard consoles, because the game is also a graphics monster on the standard Xbox One or PS4. With HDR support, however, it will be a feast for the eyes.
Ubisoft has to take deductions in the B-Note for the story and of course also for the too conspicuous reference to the microtransactions. We advise everyone to use them only to a limited extent, as they spoil much of the gaming experience. Especially when it comes to uncovering secrets because that’s another strength of the game. The question on what lurks behind the next dune should avoid answer with the money.