For some time now there have been wildest rumors about Metal Gear Survive. But what began as a rumor now becomes the bitter truth. Konami has confirmed that there is not only an online constraint for Metal Gear Survive but also micro-transactions.
As reported by GameSpot, the game of survival should require an internet connection. This means that the player must always be online, even in single-player mode. Konami justifies this by saying that they can connect and integrate the single-player mode with the co-op mode. In addition, the developers have the possibility to publish new content all the time. It wouldn’t be the first time developers have decided to go online.
Lastly, we have seen an online compulsion at Gran Turismo Sport, where the players have to be online all the time – otherwise, we can’t save. This went then on Christmas also vigorously the trousers, because for more than 24 hours suddenly nobody could log in. This example shows the negative aspects of online coercion.
In addition, micro-transactions will be integrated into Metal Gear Survive. Players can use their real money in a store to buy their own in-game currency. This can then be used for objects. According to Konami, however, this currency can also be obtained.
Here is the official Metal Gear Survive Co-Op Trailer:
According to a Konami employee, the campaign should last 17 to 22 hours.
Metal Gear Survive is a co-op survival game (up to four players) that takes place immediately after the events of Metal Gear Solid V: Ground Zeroes. The goal is to slaughter zombies. The game will be released on February 20 for the PS4, Xbox One, and PC. An Open Beta has been available since the beginning of the week.
It remains to be seen how the game will develop – especially with the micro-transactions. However, the news about online coercion and micro-transactions was very badly received by the community. This is evident not only in the ratings of the official YouTube videos, but also on Reddit, Facebook, and other sites.